* Detected CPU: AuthenticAMD AMD FX(tm)-9590 Eight-Core Processor , F111/M2/S0 Counts: 8 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 Initializing File System... using fs-ltx g:\games\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 81333 files cached, 19103Kb memory used. Init FileSystem 1.517168 sec [29.04.22 13:03:39.726] 'xrCore' build 7445, Jun 25 2019 [29.04.22 13:03:39.726] OP 2.1 Engine ver 1.0f patch ver 8.2 [29.04.22 13:03:39.726] [29.04.22 13:03:40.008] - Found HUDs [ ---default advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [29.04.22 13:03:40.008] Initializing Engine... [29.04.22 13:03:40.009] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [29.04.22 13:03:40.009] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [29.04.22 13:03:40.009] respawn_type transparent_treasure user_name ] [29.04.22 13:03:40.009] Loading config for renderer [29.04.22 13:03:40.009] Executing config-script "user.ltx"... [29.04.22 13:03:40.009] [g:\games\op-2.1\userdata\user.ltx] successfully loaded. [29.04.22 13:03:40.009] Starting INPUT device... [29.04.22 13:03:40.019] Loading DLL: xrRender_R2.dll [29.04.22 13:03:40.044] Loading DLL: xrGame.dll [29.04.22 13:03:40.051] 'xrGame' build Jun 25 2019 12:48:47 [29.04.22 13:03:40.150] * [win32]: free[4041084 K], reserved[46940 K], committed[106216 K] [29.04.22 13:03:40.150] * [ D3D ]: textures[0 K] [29.04.22 13:03:40.150] * [x-ray]: crt heap[31023 K], process heap[31023 K], game lua[0 K], engine lua[0 K], render[0 K] [29.04.22 13:03:40.150] * [x-ray]: economy: strings[count: 38359, lengths: 1041 K, overhead: 1198 K, saved: 15675 K] [29.04.22 13:03:40.150] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.04.22 13:03:40.150] Executing config-script "g:\games\op-2.1\gamedata\config\default_controls.ltx"... [29.04.22 13:03:40.151] [g:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [29.04.22 13:03:40.151] Executing config-script "user.ltx"... [29.04.22 13:03:40.151] Executing config-script "g:\games\op-2.1\gamedata\config\rspec_extreme.ltx"... [29.04.22 13:03:40.151] [g:\games\op-2.1\gamedata\config\rspec_extreme.ltx] successfully loaded. [29.04.22 13:03:40.151] Executing config-script "g:\games\op-2.1\gamedata\config\default_controls.ltx"... [29.04.22 13:03:40.151] [g:\games\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [29.04.22 13:03:40.152] - Maximum allowed affinity mask: 0xFF, current: 0xFE [29.04.22 13:03:40.152] [g:\games\op-2.1\userdata\user.ltx] successfully loaded. [29.04.22 13:03:40.152] SOUND: OpenAL: enumerate devices... [29.04.22 13:03:40.152] SOUND: OpenAL: EnumerationExtension Present [29.04.22 13:03:40.152] devices OpenAL Soft [29.04.22 13:03:40.152] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [29.04.22 13:03:40.191] SOUND: OpenAL: All available devices: [29.04.22 13:03:40.191] 1. OpenAL Soft, Spec Version 1.1 (default) [29.04.22 13:03:40.191] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [29.04.22 13:03:40.198] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [29.04.22 13:03:40.200] * sound: EAX 2.0 extension: absent [29.04.22 13:03:40.200] * sound: EAX 2.0 deferred: absent [29.04.22 13:03:40.200] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [29.04.22 13:03:40.206] Starting RENDER device... [29.04.22 13:03:40.217] * GPU [vendor:10DE]-[device:1E07]: NVIDIA GeForce RTX 2080 Ti [29.04.22 13:03:40.217] * GPU driver: 30.0.14.7304 [29.04.22 13:03:40.441] * CREATE: DeviceREF: 1 [29.04.22 13:03:40.441] * Texture memory: 2535 M [29.04.22 13:03:40.441] * DDI-level: 9.0 [29.04.22 13:03:40.499] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.04.22 13:03:40.500] * GPU vertex cache: unrecognized, 16 [29.04.22 13:03:40.500] * DVB created: 4096K [29.04.22 13:03:40.501] * DIB created: 512K [29.04.22 13:03:40.505] Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.505] Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.506] Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.506] Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.506] Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.506] Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.506] Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.506] Renderer doesn't support blender 'effects\shadow_world' [29.04.22 13:03:40.506] Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1] [29.04.22 13:03:40.595] load time LTX=88 ms [29.04.22 13:03:40.605] count of .thm files=3286 [29.04.22 13:03:40.681] load time THM=86 ms [29.04.22 13:03:40.681] * NULLRT supported [29.04.22 13:03:40.681] * ...and used [29.04.22 13:03:40.681] * HWDST/PCF supported and used [29.04.22 13:03:40.681] * NV-DBT supported and used [29.04.22 13:03:41.129] - r__tf_aniso 16 [29.04.22 13:03:41.129] - r2_tf_mipbias 0. [29.04.22 13:03:41.143] Script debugger succesfully restarted. [29.04.22 13:03:43.113] - Gamedata version: [Ñáîðêà 2.1 final p.8k] [29.04.22 13:03:43.202] Starting engine... [29.04.22 13:03:43.286] GMLib loaded at 82 msec [29.04.22 13:03:43.812] Game_Globals loaded at 526 msec [29.04.22 13:03:43.944] App_Start loaded at 132 msec [29.04.22 13:03:43.954] ui_core loaded at 9 msec [29.04.22 13:03:43.989] Loading DLL: xrGameSpy.dll [29.04.22 13:03:44.398] Main_Menu loaded at 444 msec [29.04.22 13:03:49.681] * DVB created: 4096K [29.04.22 13:03:49.683] * DIB created: 512K [29.04.22 13:03:49.966] - r__tf_aniso 16 [29.04.22 13:03:49.966] - r2_tf_mipbias 0. [29.04.22 13:03:49.966] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.04.22 13:03:49.966] * GPU vertex cache: recognized, 24 [29.04.22 13:03:49.966] *** RESET [436 ms] [29.04.22 13:03:49.976] "g:\games\op-2.1\bin\xr_3da.exe" -nointro [29.04.22 13:03:49.976] Begin load [29.04.22 13:03:49.977] * phase time: 0 ms [29.04.22 13:03:50.014] * phase cmem: 211923 K [29.04.22 13:03:50.014] Prefetching objects... [29.04.22 13:03:50.065] * Objects loaded in 0 ms [29.04.22 13:03:51.126] * Models loaded in 1060 ms [29.04.22 13:03:51.167] * Prefetch memory: 703335Kb [29.04.22 13:03:51.171] * phase time: 1193 ms [29.04.22 13:03:51.211] * phase cmem: 877125 K [29.04.22 13:03:51.211] Starting server... [29.04.22 13:03:51.258] - Gamedata version: [Ñáîðêà 2.1 final p.8k] [29.04.22 13:03:51.315] * phase time: 143 ms [29.04.22 13:03:51.355] * phase cmem: 874914 K [29.04.22 13:03:51.355] Loading alife simulator... [29.04.22 13:03:51.355] * phase time: 40 ms [29.04.22 13:03:51.396] * phase cmem: 874907 K [29.04.22 13:03:51.396] Loading savegame... [29.04.22 13:03:51.455] g:\games\op-2.1\userdata\savedgames\ÑÑÑÏÑ_quicksave.sav save created on DEVELOPER mode! [29.04.22 13:03:51.455] * Loading key-value pairs... [29.04.22 13:03:51.502] * 19 key-value pairs were successfully loaded (0.048s) [29.04.22 13:03:51.502] * Loading spawn registry... [29.04.22 13:03:53.823] * 25177 spawn points were successfully loaded (2.320s) [29.04.22 13:03:53.824] * Loading objects... [29.04.22 13:03:54.742] * 40399 objects were successfully loaded (0.918s) 40399 [29.04.22 13:03:56.336] * Loading quick slots data... [29.04.22 13:03:56.336] * Start objects on_register'ed... [29.04.22 13:03:58.412] * 40399 objects on_register'ed (2.076s) [29.04.22 13:03:58.413] * Game ÑÑÑÏÑ_quicksave is successfully loaded from file 'g:\games\op-2.1\userdata\savedgames\ÑÑÑÏÑ_quicksave.sav' (7.059s) [29.04.22 13:03:58.414] * phase time: 7058 ms [29.04.22 13:03:58.486] * phase cmem: 1051919 K [29.04.22 13:03:58.486] Connecting... [29.04.22 13:03:58.504] MaxPlayers = 32 [29.04.22 13:03:58.524] * phase time: 110 ms [29.04.22 13:03:58.603] * phase cmem: 1064889 K [29.04.22 13:03:58.603] Connecting to... [29.04.22 13:03:58.604] Player not found. New player created. [29.04.22 13:03:58.604] * client : connection accepted - <> [29.04.22 13:03:58.606] * phase time: 81 ms [29.04.22 13:03:58.678] * phase cmem: 1064913 K [29.04.22 13:03:58.678] Reading level info... [29.04.22 13:03:58.679] * phase time: 73 ms [29.04.22 13:03:58.752] * phase cmem: 1064913 K [29.04.22 13:03:58.752] Loading object space... [29.04.22 13:03:59.001] * object space load: 249 ms [29.04.22 13:03:59.001] * phase time: 322 ms [29.04.22 13:03:59.074] * phase cmem: 1137055 K [29.04.22 13:03:59.074] Loading shaders (R2)... [29.04.22 13:03:59.500] * phase time: 498 ms [29.04.22 13:03:59.573] * phase cmem: 1139134 K [29.04.22 13:03:59.573] Loading geometry (R2)... [29.04.22 13:03:59.627] * phase time: 127 ms [29.04.22 13:03:59.701] * phase cmem: 1214698 K [29.04.22 13:03:59.701] Loading visuals (R2)... [29.04.22 13:03:59.751] * phase time: 124 ms [29.04.22 13:03:59.826] * phase cmem: 1219627 K [29.04.22 13:03:59.826] Loading details (R2)... [29.04.22 13:03:59.854] * [DETAILS] VertexConsts(256), Batch(61) [29.04.22 13:03:59.854] * [DETAILS] 40687 v(20), 26352 p [29.04.22 13:03:59.855] * [DETAILS] Batch(61), VB(794K), IB(154K) [29.04.22 13:03:59.856] * phase time: 105 ms [29.04.22 13:03:59.931] * phase cmem: 1220641 K [29.04.22 13:03:59.931] Loading sectors (R2)... [29.04.22 13:03:59.931] * Loading HOM: g:\games\op-2.1\gamedata\levels\l02_garbage\level.hom [29.04.22 13:03:59.933] * Loading environment modificator: g:\games\op-2.1\gamedata\levels\l02_garbage\level.env_mod [29.04.22 13:03:59.933] * phase time: 76 ms [29.04.22 13:04:00.008] * phase cmem: 1220743 K [29.04.22 13:04:00.008] Loading AI objects... [29.04.22 13:04:00.009] - Loading music tracks from 'l02_garbage_musics'... [29.04.22 13:04:00.013] * phase time: 79 ms [29.04.22 13:04:00.088] * phase cmem: 1220840 K [29.04.22 13:04:00.088] Loading PH world... [29.04.22 13:04:00.147] - Game configuring : Started [29.04.22 13:04:00.159] - Game configuring : Finished [29.04.22 13:04:00.367] * phase time: 354 ms [29.04.22 13:04:00.443] * phase cmem: 1258278 K [29.04.22 13:04:00.443] Loading textures... [29.04.22 13:04:01.321] * t-report - base: 1753, 980481 K [29.04.22 13:04:01.321] * t-report - lmap: 14, 14337 K [29.04.22 13:04:01.321] * phase time: 954 ms [29.04.22 13:04:01.402] * phase cmem: 1570357 K [29.04.22 13:04:01.402] Synchronizing... [29.04.22 13:04:01.402] Save created on [Engine 1.0f p 8.2] [29.04.22 13:04:01.402] Save date and time [Fri Apr 29 12:03:41 2022] [29.04.22 13:04:01.407] * phase time: 85 ms [29.04.22 13:04:01.489] * phase cmem: 1570358 K [29.04.22 13:04:01.784] * [win32]: free[2054924 K], reserved[84176 K], committed[2055140 K] [29.04.22 13:04:01.784] * [ D3D ]: textures[994819 K] [29.04.22 13:04:01.784] * [x-ray]: crt heap[482516 K], process heap[482516 K], game lua[214225 K], engine lua[162 K], render[0 K] [29.04.22 13:04:01.784] * [x-ray]: economy: strings[count: 193291, lengths: 10346 K, overhead: 6040 K, saved: 25479 K] [29.04.22 13:04:01.784] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.04.22 13:04:01.784] * Starting measure [29.04.22 13:04:14.163] * MEMORY USAGE: 1993258 K [29.04.22 13:04:33.231] [29.04.22 13:04:33.231] FATAL ERROR [29.04.22 13:04:33.231] [29.04.22 13:04:33.231] [error]Expression : fatal error [29.04.22 13:04:33.231] [error]Function : CInifile::r_section [29.04.22 13:04:33.231] [error]File : Xr_ini.cpp [29.04.22 13:04:33.231] [error]Line : 397 [29.04.22 13:04:33.231] [error]Description : Can't open section '%s' [29.04.22 13:04:33.231] [error]Arguments : wpn_pm_m1 [29.04.22 13:04:33.231] [29.04.22 13:04:33.231] [29.04.22 13:04:33.231] stack trace: [29.04.22 13:04:33.231] [29.04.22 13:04:33.507] *** break by StackWalk *** [29.04.22 13:04:33.507] stack trace: [29.04.22 13:04:33.507] [29.04.22 13:04:33.507] 0023:73EDED6B (0x73EF3930 0x73EF32E0 0x4ED12FBC 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [29.04.22 13:04:33.507] 0023:73EDAB3F (0x4ED12FBC 0x001BBC7A 0x001BBD6A 0x001BB980) xrCore.dll, CInifile::r_section(), s:\xrcore\xr_ini.cpp, 398 [29.04.22 13:04:33.507] 0023:73EDC36F (0x4ED12FBC 0x6B3027E0 0x6B1843FD 0x4ED12FBC) xrCore.dll, CInifile::r_string(), s:\xrcore\xr_ini.cpp, 403 [29.04.22 13:04:33.507] 0023:73EDC45D (0x4ED12FBC 0x6B3027E0 0x6AEFDFD2 0x00000000) xrCore.dll, CInifile::r_clsid(), s:\xrcore\xr_ini.cpp, 538 [29.04.22 13:04:33.507] 0023:6B1843FD (0x4ED12FBC 0x001BBC7A 0x001BBD6A 0x6174756D) xrGame.dll, F_entity_Create(), s:\xr_3da\xrgame\xrserver_factory.cpp, 14 [29.04.22 13:04:33.507] 0023:6AF01437 (0x4ED12FBC 0x4F777130 0x000006BA 0x00000104) xrGame.dll, CALifeSimulatorBase::spawn_item(), s:\xr_3da\xrgame\alife_simulator_base.cpp, 142 [29.04.22 13:04:33.507] 0023:6AEFDE42 (0x58E64D9C 0x58E64D9C 0x4F777154 0x4F7770E0) xrGame.dll, CSE_ALifeObject::spawn_supplies(), s:\xr_3da\xrgame\alife_object.cpp, 99 [29.04.22 13:04:33.507] 0023:6AEFDFD2 (0x04F30018 0x08EEF948 0x6E695F6D 0x746E6576) xrGame.dll, CSE_ALifeObject::spawn_supplies(), s:\xr_3da\xrgame\alife_object.cpp, 46 [29.04.22 13:04:33.507] 0023:6AF01780 (0x5357CFA8 0x09068EE0 0x000006BA 0x00000104) xrGame.dll, CALifeSimulatorBase::spawn_item(), s:\xr_3da\xrgame\alife_simulator_base.cpp, 182 [29.04.22 13:04:33.507] 0023:6AEF68CF (0x11D6AAF0 0x5357CFA8 0x09068EE0 0x000006BA) xrGame.dll, CALifeSimulator__spawn_item(), s:\xr_3da\xrgame\alife_simulator_script.cpp, 229 [29.04.22 13:04:33.507] 0023:6AB56C8E (0x6AEF6810 0x00000000 0x04F30018 0x00000000) xrGame.dll, luabind::detail::returns::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 240 [29.04.22 13:04:33.507] 0023:6AB55C42 (0x6AEF6810 0x00000000 0x04F30018 0x00000000) xrGame.dll, luabind::detail::call const &,unsigned int,unsigned short>(), s:\sdk\luabind\luabind\luabind\detail\call.hpp, 390 [29.04.22 13:04:33.507] 0023:6AB5542F (0x08EA60D0 0x04F30018 0x0406F250 0x00000003) xrGame.dll, boost::detail::function::function_obj_invoker1 const &,unsigned int,unsigned short),CALifeSimulator,luabind::detail::null_type>,int,lua_State *>::invoke(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 117 [29.04.22 13:04:33.507] 0023:73E03CE4 (0x04F30018 0x297EC150 0x04F30018 0x297EC100) xrLua.dll, boost::function1 >::operator()(), s:\sdk\boost_1_30_0\boost\function\function_template.hpp, 319 [29.04.22 13:04:33.507] 0023:73E39EAD (0x04F30018 0x297EC090 0x00000000 0x297EC090) xrLua.dll, luabind::detail::class_rep::function_dispatcher(), s:\xrlua\luabind\class_rep.cpp, 755 [29.04.22 13:04:33.507] 0023:73E219C7 (0x00000000 0x04F30018 0x001BBF80 0x00000000) xrLua.dll, luaJIT_run(), s:\xrlua\src\ljit_core.c, 117 [29.04.22 13:04:33.507] 0023:73E19175 (0x04F30018 0x297EC090 0x00000000 0x04F30018) xrLua.dll, luaD_precall(), s:\xrlua\src\ldo.c, 282 [29.04.22 13:04:33.507] 0023:73E19480 (0x00000000 0x73E190EC 0x04F30018 0x001BC040) xrLua.dll, luaD_call(), s:\xrlua\src\ldo.c, 380 [29.04.22 13:04:33.507] 0023:73E0EA02 (0x04F30018 0x001BC040 0x00000000 0x6AFEE2B3) xrLua.dll, f_call(), s:\xrlua\src\lapi.c, 821 [29.04.22 13:04:33.507] 0023:73E190EC (0x001BC040 0x04F30018 0x00000000 0x001BC048) xrLua.dll, luaD_rawrunprotected(), s:\xrlua\src\ldo.c, 120 [29.04.22 13:04:33.507] 0023:73E194F5 (0x001BC040 0x000000C0 0x00000000 0x001BD0DC) xrLua.dll, luaD_pcall(), s:\xrlua\src\ldo.c, 463 [29.04.22 13:04:33.507] 0023:73E3F4BA (0x04F30018 0x00000004 0x00000000 0x04F30018) xrLua.dll, luabind::detail::pcall(), s:\xrlua\luabind\pcall.cpp, 41 [29.04.22 13:04:33.507] 0023:6ACDDCF5 (0x001BD0DC 0x04CD5840 0x00000000 0x001BC0A4) xrGame.dll, luabind::detail::proxy_functor_void_caller >::~proxy_functor_void_caller >(), s:\sdk\luabind\luabind\luabind\functor.hpp, 284 [29.04.22 13:04:33.507] 0023:6B06FDE8 (0x151C4480 0x84C320E0 0x12A3052C 0x0048A8EC) xrGame.dll, CPhraseScript::Action(), s:\xr_3da\xrgame\phrasescript.cpp, 208 [29.04.22 13:04:33.507] 0023:6B06E673 (0x6C3873BC 0x001BC7A0 0x0000000F 0x090E1C90) xrGame.dll, CPhraseDialog::SayPhrase(), s:\xr_3da\xrgame\phrasedialog.cpp, 110 [29.04.22 13:04:33.507] 0023:6B06F9F3 (0x6C3873BC 0x001BC7A0 0x00000000 0x58B6D840) xrGame.dll, CPhraseDialogManager::SayPhrase(), s:\xr_3da\xrgame\phrasedialogmanager.cpp, 77 [29.04.22 13:04:33.507] 0023:6B25751E (0x001BC7A0 0x00000000 0x56FBF6B0 0x001BC6B4) xrGame.dll, CUITalkWnd::SayPhrase(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 339 [29.04.22 13:04:33.507] 0023:6B257717 (0x6C387330 0x001BC7DC 0x6B2567DB 0x68DACD50) xrGame.dll, CUITalkWnd::AskQuestion(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 323 [29.04.22 13:04:33.507] 0023:6B257AF1 (0x68DACD50 0x0000002E 0x00000000 0x6C387330) xrGame.dll, CUITalkWnd::SendMessageA(), s:\xr_3da\xrgame\ui\uitalkwnd.cpp, 189 [29.04.22 13:04:33.507] 0023:6B2567DB (0x68DACD50 0x850D46F0 0x850D46F0 0x4C024F50) xrGame.dll, CUITalkDialogWnd::OnQuestionClicked(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 121 [29.04.22 13:04:33.507] 0023:6B27C6AB (0x850D46F0 0x00000020 0x850D46F0 0x68DACD50) xrGame.dll, CUIWndCallback::OnEvent(), s:\xr_3da\xrgame\ui\uiwndcallback.cpp, 39 [29.04.22 13:04:33.507] 0023:6B25671F (0x850D46F0 0x00000020 0x850D46F0 0x68DACD50) xrGame.dll, CUITalkDialogWnd::SendMessageA(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 133 [29.04.22 13:04:33.507] 0023:6B255B56 (0x850D46F0 0x58B14810 0x00000000 0x4ED07410) xrGame.dll, CUIQuestionItem::OnTextClicked(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 281 [29.04.22 13:04:33.507] 0023:6B27C6AB (0x58B14810 0x00000010 0x00000000 0x850D46F0) xrGame.dll, CUIWndCallback::OnEvent(), s:\xr_3da\xrgame\ui\uiwndcallback.cpp, 39 [29.04.22 13:04:33.507] 0023:6B2561AF (0x58B14810 0x00000010 0x00000000 0x850D46F0) xrGame.dll, CUIQuestionItem::SendMessageA(), s:\xr_3da\xrgame\ui\uitalkdialogwnd.cpp, 211 [29.04.22 13:04:33.507] 0023:6B29E029 (0x58B14810 0x001BC980 0x6B29D9A1 0x00000002) xrGame.dll, CUIButton::OnClick(), s:\xr_3da\xrgame\ui\uibutton.cpp, 140 [29.04.22 13:04:33.507] 0023:6B29D07F (0x00000002 0x00000000 0x58B14810 0x001BC998) xrGame.dll, CUI3tButton::OnClick(), s:\xr_3da\xrgame\ui\ui3tbutton.cpp, 39 [29.04.22 13:04:33.507] 0023:6B29D9A1 (0x42C4AAAC 0x40F60B80 0x00000003 0x58B14810) xrGame.dll, CUIButton::OnMouse(), s:\xr_3da\xrgame\ui\uibutton.cpp, 92 [29.04.22 13:04:33.507] 0023:6B29C92D (0x42C4AAAC 0x40F60B80 0x00000003 0x00000000) xrGame.dll, CUI3tButton::OnMouse(), s:\xr_3da\xrgame\ui\ui3tbutton.cpp, 48 [29.04.22 13:04:33.507] 0023:6B292CC5 (0x42C4AAAC 0x40F60B80 0x00000003 0x40A00000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [29.04.22 13:04:33.507] 0023:6B292CC5 (0x42CEAAAC 0x40F60B80 0x00000003 0x00000000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [29.04.22 13:04:33.507] 0023:6B292CC5 (0x42CEAAAC 0x40F60B80 0x00000003 0x04F30018) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [29.04.22 13:04:33.507] 0023:6B2A50C3 (0x42CEAAAC 0x40F60B80 0x00000003 0x41400000) xrGame.dll, CUIScrollView::OnMouse(), s:\xr_3da\xrgame\ui\uiscrollview.cpp, 224 [29.04.22 13:04:33.507] 0023:6B292CC5 (0x42E6AAAC 0x429B60B8 0x00000003 0x435A0000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [29.04.22 13:04:33.507] 0023:6B292CC5 (0x43A6AAAB 0x44016C17 0x00000003 0x00000000) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [29.04.22 13:04:33.507] 0023:6B292CC5 (0x43A6AAAB 0x44016C17 0x00000003 0x43A6AAAB) xrGame.dll, CUIWindow::OnMouse(), s:\xr_3da\xrgame\ui\uiwindow.cpp, 367 [29.04.22 13:04:33.507] 0023:6B290850 (0x00000151 0x6C387330 0x49EC2D60 0x001BD0A0) xrGame.dll, CUIDialogWnd::IR_OnKeyboardRelease(), s:\xr_3da\xrgame\ui\uidialogwnd.cpp, 102 [29.04.22 13:04:33.507] 0023:6B23CBD4 (0x00000151 0x004889A8 0x001BD084 0x04CD5840) xrGame.dll, CUI::IR_OnKeyboardRelease(), s:\xr_3da\xrgame\ui.cpp, 189 [29.04.22 13:04:33.507] 0023:6B007063 (0x00000151 0x155135F0 0x00000001 0x012622E3) xrGame.dll, CLevel::IR_OnKeyboardRelease(), s:\xr_3da\xrgame\level_input.cpp, 383 [29.04.22 13:04:33.507] 0023:6B00666F (0x00000000 0x04CD5840 0x001BD638 0x0130E460) xrGame.dll, CLevel::IR_OnMouseRelease(), s:\xr_3da\xrgame\level_input.cpp, 64 [29.04.22 13:04:33.507] 0023:012622E3 (0x00000003 0x0130E5D4 0x0124FB8C 0x73D026E0) XR_3DA.exe, CInput::MouseUpdate(), s:\xr_3da\xr_input.cpp, 257 [29.04.22 13:04:33.507] 0023:01262D4A (0x73D026E0 0x08170DC0 0x012963B4 0x0046459D) XR_3DA.exe, CInput::OnFrame(), s:\xr_3da\xr_input.cpp, 397 [29.04.22 13:04:33.507] 0023:0124FB8C (0x0046459D 0x00000000 0x0130E460 0x3BDB01A2) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [29.04.22 13:04:33.507] 0023:012963B4 (0x00000000 0x01311930 0xFFFDE000 0x0000000D) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [29.04.22 13:04:33.507] 0023:01296895 (0x01311930 0x00000063 0x001BF930 0x01260D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [29.04.22 13:04:33.507] 0023:0126113A (0x00000000 0x01311930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [29.04.22 13:04:33.507] 0023:01260D50 (0x01200000 0x00000000 0x00423081 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [29.04.22 13:04:33.507] 0023:01260960 (0x01200000 0x00000000 0x00423081 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [29.04.22 13:04:33.507] 0023:0125B6CB (0xFFFDE000 0x001BFA0C 0x775A9802 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [29.04.22 13:04:33.507] 0023:768C344D (0xFFFDE000 0x7F02BB3F 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk() [29.04.22 13:04:33.507] 0023:775A9802 (0x0125B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [29.04.22 13:04:33.507] 0023:775A97D5 (0x0125B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()