* Detected CPU: AuthenticAMD AMD Athlon(tm) II X3 440 Processor, F31/M5/S2 Counts: 3 * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2, SSE3 Initializing File System... using fs-ltx d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\fsgame.ltx CLocatorAPI::_initialize, FS: 78657 files cached, 23377Kb memory used. Init FileSystem 2.217157 sec [10.10.20 13:40:38.460] 'xrCore' build 7445, Jun 25 2019 [10.10.20 13:40:38.460] OP 2.1 Engine ver 1.0f patch ver 8.2 [10.10.20 13:40:38.460] [10.10.20 13:40:38.788] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [10.10.20 13:40:38.788] Initializing Engine... [10.10.20 13:40:38.788] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable [10.10.20 13:40:38.788] buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound [10.10.20 13:40:38.788] respawn_type transparent_treasure user_name ] [10.10.20 13:40:38.788] Loading config for renderer [10.10.20 13:40:38.788] Executing config-script "user.ltx"... [10.10.20 13:40:38.788] [d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\userdata\user.ltx] successfully loaded. [10.10.20 13:40:38.788] Starting INPUT device... [10.10.20 13:40:38.804] Loading DLL: xrRender_R1.dll [10.10.20 13:40:38.804] Loading DLL: xrGame.dll [10.10.20 13:40:38.819] 'xrGame' build Jun 25 2019 12:48:47 [10.10.20 13:40:39.053] * [win32]: free[4020244 K], reserved[61332 K], committed[112664 K] [10.10.20 13:40:39.053] * [ D3D ]: textures[0 K] [10.10.20 13:40:39.053] * [x-ray]: crt heap[34691 K], process heap[34691 K], game lua[0 K], engine lua[0 K], render[0 K] [10.10.20 13:40:39.053] * [x-ray]: economy: strings[count: 37108, lengths: 1020 K, overhead: 1159 K, saved: 14613 K] [10.10.20 13:40:39.053] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [10.10.20 13:40:39.053] Executing config-script "d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\config\default_controls.ltx"... [10.10.20 13:40:39.053] [d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [10.10.20 13:40:39.053] Executing config-script "user.ltx"... [10.10.20 13:40:39.053] Executing config-script "d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\config\rspec_default.ltx"... [10.10.20 13:40:39.069] [d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\config\rspec_default.ltx] successfully loaded. [10.10.20 13:40:39.069] Executing config-script "d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\config\default_controls.ltx"... [10.10.20 13:40:39.069] [d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\config\default_controls.ltx] successfully loaded. [10.10.20 13:40:39.069] - Maximum allowed affinity mask: 0x7, current: 0x6 [10.10.20 13:40:39.069] [d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\userdata\user.ltx] successfully loaded. [10.10.20 13:40:39.069] SOUND: OpenAL: enumerate devices... [10.10.20 13:40:39.069] SOUND: OpenAL: EnumerationExtension Present [10.10.20 13:40:39.069] devices OpenAL Soft [10.10.20 13:40:39.069] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [10.10.20 13:40:39.106] SOUND: OpenAL: All available devices: [10.10.20 13:40:39.106] 1. OpenAL Soft, Spec Version 1.1 (default) [10.10.20 13:40:39.106] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [10.10.20 13:40:39.125] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [10.10.20 13:40:39.126] * sound: EAX 2.0 extension: absent [10.10.20 13:40:39.126] * sound: EAX 2.0 deferred: absent [10.10.20 13:40:39.127] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [10.10.20 13:40:39.134] Starting RENDER device... [10.10.20 13:40:39.156] * GPU [vendor:1002]-[device:68D8]: AMD Radeon HD 5670 [10.10.20 13:40:39.156] * GPU driver: 8.17.10.1404 [10.10.20 13:40:39.330] * CREATE: DeviceREF: 1 [10.10.20 13:40:39.330] * Texture memory: 742 M [10.10.20 13:40:39.331] * DDI-level: 9.0 [10.10.20 13:40:39.475] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [10.10.20 13:40:39.475] * GPU vertex cache: unrecognized, 16 [10.10.20 13:40:39.476] * DVB created: 4096K [10.10.20 13:40:39.476] * DIB created: 512K [10.10.20 13:40:39.631] load time LTX=124 ms [10.10.20 13:40:39.644] count of .thm files=3228 [10.10.20 13:40:39.729] load time THM=97 ms [10.10.20 13:40:39.729] * distortion: used, dev(30),need(14) [10.10.20 13:40:39.729] * SSample: 1366x768 [10.10.20 13:40:39.741] * SSample: enabled [10.10.20 13:40:39.933] - r__tf_aniso 1 [10.10.20 13:40:39.933] - r1_tf_mipbias 0. [10.10.20 13:40:39.948] Script debugger succesfully restarted. [10.10.20 13:40:42.764] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [10.10.20 13:40:42.884] Starting engine... [10.10.20 13:40:42.990] GMLib loaded at 104 msec [10.10.20 13:40:43.698] Game_Globals loaded at 708 msec [10.10.20 13:40:43.870] App_Start loaded at 171 msec [10.10.20 13:40:43.886] ui_core loaded at 16 msec [10.10.20 13:40:43.935] Loading DLL: xrGameSpy.dll [10.10.20 13:40:44.128] Main_Menu loaded at 241 msec [10.10.20 13:41:07.523] * DVB created: 4096K [10.10.20 13:41:07.523] * DIB created: 512K [10.10.20 13:41:07.523] - r__tf_aniso 1 [10.10.20 13:41:07.523] - r1_tf_mipbias 0. [10.10.20 13:41:07.523] * SSample: 1366x768 [10.10.20 13:41:07.533] * SSample: enabled [10.10.20 13:41:07.533] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [10.10.20 13:41:07.533] * GPU vertex cache: unrecognized, 16 [10.10.20 13:41:07.533] *** RESET [89 ms] [10.10.20 13:41:07.554] "d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\bin\xr_3da.exe" -nointro [10.10.20 13:41:07.554] Begin load [10.10.20 13:41:07.556] * phase time: 0 ms [10.10.20 13:41:07.613] * phase cmem: 197811 K [10.10.20 13:41:07.613] Prefetching objects... [10.10.20 13:41:07.688] * Objects loaded in 0 ms [10.10.20 13:41:09.110] * Models loaded in 1422 ms [10.10.20 13:41:09.170] * Prefetch memory: 664917Kb [10.10.20 13:41:09.174] * phase time: 1618 ms [10.10.20 13:41:09.232] * phase cmem: 825792 K [10.10.20 13:41:09.232] Starting server... [10.10.20 13:41:09.273] - Gamedata version: [Ñáîðêà 2.1 final p.8k.2] [10.10.20 13:41:09.362] * phase time: 187 ms [10.10.20 13:41:09.421] * phase cmem: 823777 K [10.10.20 13:41:09.421] Loading alife simulator... [10.10.20 13:41:09.421] * phase time: 59 ms [10.10.20 13:41:09.480] * phase cmem: 823777 K [10.10.20 13:41:09.480] Loading savegame... [10.10.20 13:41:09.567] d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\userdata\savedgames\3.sav save created on DEVELOPER mode! [10.10.20 13:41:09.567] * Loading key-value pairs... [10.10.20 13:41:09.648] * 20 key-value pairs were successfully loaded (0.081s) [10.10.20 13:41:09.648] * Loading spawn registry... [10.10.20 13:41:14.094] * 25177 spawn points were successfully loaded (4.446s) [10.10.20 13:41:14.095] * Loading objects... [10.10.20 13:41:15.340] * 35372 objects were successfully loaded (1.245s) 35372 [10.10.20 13:41:17.401] * Loading quick slots data... [10.10.20 13:41:17.401] * Start objects on_register'ed... [10.10.20 13:41:20.372] * 35372 objects on_register'ed (2.971s) [10.10.20 13:41:20.374] * Game 3 is successfully loaded from file 'd:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\userdata\savedgames\3.sav' (10.954s) [10.10.20 13:41:20.374] * phase time: 10953 ms [10.10.20 13:41:20.483] * phase cmem: 976152 K [10.10.20 13:41:20.483] Connecting... [10.10.20 13:41:20.525] MaxPlayers = 32 [10.10.20 13:41:20.573] * phase time: 198 ms [10.10.20 13:41:20.681] * phase cmem: 990352 K [10.10.20 13:41:20.681] Connecting to... [10.10.20 13:41:20.681] Player not found. New player created. [10.10.20 13:41:20.681] * client : connection accepted - <> [10.10.20 13:41:20.697] * phase time: 124 ms [10.10.20 13:41:20.804] * phase cmem: 990376 K [10.10.20 13:41:20.804] Reading level info... [10.10.20 13:41:20.805] * phase time: 107 ms [10.10.20 13:41:20.912] * phase cmem: 990376 K [10.10.20 13:41:20.912] Loading object space... [10.10.20 13:41:21.143] * object space load: 230 ms [10.10.20 13:41:21.143] * phase time: 338 ms [10.10.20 13:41:21.251] * phase cmem: 1035293 K [10.10.20 13:41:21.251] Loading shaders (R1)... [10.10.20 13:41:21.516] * phase time: 372 ms [10.10.20 13:41:21.624] * phase cmem: 1036784 K [10.10.20 13:41:21.624] Loading geometry (R1)... [10.10.20 13:41:21.674] * phase time: 157 ms [10.10.20 13:41:21.782] * phase cmem: 1086711 K [10.10.20 13:41:21.782] Loading visuals (R1)... [10.10.20 13:41:21.807] * phase time: 133 ms [10.10.20 13:41:21.916] * phase cmem: 1089008 K [10.10.20 13:41:21.917] Loading details (R1)... [10.10.20 13:41:21.954] * [DETAILS] VertexConsts(256), Batch(61) [10.10.20 13:41:21.954] * [DETAILS] 40687 v(20), 26352 p [10.10.20 13:41:21.954] * [DETAILS] Batch(61), VB(794K), IB(154K) [10.10.20 13:41:21.957] * phase time: 149 ms [10.10.20 13:41:22.067] * phase cmem: 1090010 K [10.10.20 13:41:22.067] Loading sectors (R1)... [10.10.20 13:41:22.069] * Loading HOM: d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\levels\l05_bar\level.hom [10.10.20 13:41:22.074] * Loading environment modificator: d:\program files (x86)\r.g.best club\s.t.a.l.k.e.r. shadow of chernobyl\op-2.1\gamedata\levels\l05_bar\level.env_mod [10.10.20 13:41:22.074] * phase time: 116 ms [10.10.20 13:41:22.184] * phase cmem: 1090246 K [10.10.20 13:41:22.184] Loading AI objects... [10.10.20 13:41:22.188] * phase time: 114 ms [10.10.20 13:41:22.298] * phase cmem: 1090347 K [10.10.20 13:41:22.298] Loading PH world... [10.10.20 13:41:22.329] - Game configuring : Started [10.10.20 13:41:22.335] - Game configuring : Finished [10.10.20 13:41:22.728] * phase time: 539 ms [10.10.20 13:41:22.838] * phase cmem: 1104699 K [10.10.20 13:41:22.838] Loading textures... [10.10.20 13:41:23.542] * t-report - base: 1193, 838946 K [10.10.20 13:41:23.542] * t-report - lmap: 8, 8193 K [10.10.20 13:41:23.542] * phase time: 814 ms [10.10.20 13:41:23.654] * phase cmem: 1280176 K [10.10.20 13:41:23.655] Synchronizing... [10.10.20 13:41:23.655] Save created on [Engine 1.0f p 8.2] [10.10.20 13:41:23.655] Save date and time [Sat Oct 10 13:18:37 2020] [10.10.20 13:41:23.674] * phase time: 131 ms [10.10.20 13:41:23.787] * phase cmem: 1280193 K [10.10.20 13:41:24.148] * [win32]: free[2380676 K], reserved[99216 K], committed[1714348 K] [10.10.20 13:41:24.148] * [ D3D ]: textures[847139 K] [10.10.20 13:41:24.148] * [x-ray]: crt heap[365799 K], process heap[365799 K], game lua[195011 K], engine lua[317 K], render[0 K] [10.10.20 13:41:24.148] * [x-ray]: economy: strings[count: 188802, lengths: 10246 K, overhead: 5900 K, saved: 23648 K] [10.10.20 13:41:24.148] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [10.10.20 13:41:24.148] * Starting measure [10.10.20 13:41:39.231] ALL_SPAWN_FIX release [bar_arena_door_0000][6872] [10.10.20 13:41:39.266] [LUA] SCRIPT RUNTIME ERROR [10.10.20 13:41:39.266] [LUA] ...chernobyl\op-2.1\gamedata\scripts\biodetector.script:256: attempt to call field 'on_belt' (a nil value) [10.10.20 13:41:39.266] [10.10.20 13:41:39.266] FATAL ERROR [10.10.20 13:41:39.266] [10.10.20 13:41:39.266] [error]Expression : fatal error [10.10.20 13:41:39.266] [error]Function : CScriptEngine::lua_error [10.10.20 13:41:39.266] [error]File : script_engine.cpp [10.10.20 13:41:39.266] [error]Line : 79 [10.10.20 13:41:39.266] [error]Description : [10.10.20 13:41:39.266] [error]Arguments : LUA error: ...chernobyl\op-2.1\gamedata\scripts\biodetector.script:256: attempt to call field 'on_belt' (a nil value) [10.10.20 13:41:39.266] [10.10.20 13:41:39.266] stack traceback: [10.10.20 13:41:39.266] [10.10.20 13:41:39.266] [10.10.20 13:41:39.266] stack trace: [10.10.20 13:41:39.266] [10.10.20 13:41:39.707] *** break by StackWalk *** [10.10.20 13:41:39.707] stack trace: [10.10.20 13:41:39.707] [10.10.20 13:41:39.707] 0023:7353ED6B (0x73553930 0x7355393C 0x003CA7A8 0x00000000) xrCore.dll, xrDebug::backend(), s:\xrcore\xrdebugnew.cpp, 295 [10.10.20 13:41:39.707] 0023:7353F4FF (0x7356C200 0x6F6F8334 0x0000004F 0x6F6F8318) xrCore.dll, xrDebug::fatal(), s:\xrcore\xrdebugnew.cpp, 428 [10.10.20 13:41:39.707] 0023:6F3B6AF9 (0x0C620018 0x6F6D0630 0x003CAC34 0x00000000) xrGame.dll, CScriptEngine::lua_error(), s:\xr_3da\xrgame\script_engine.cpp, 79 [10.10.20 13:41:39.707] 0023:6EFD909F (0x0C620018 0x003CAC34 0x805CCF01 0x4A4E2558) xrGame.dll, luabind::detail::proxy_member_void_caller >::~proxy_member_void_caller >(), s:\sdk\luabind\luabind\luabind\detail\call_member.hpp, 255 [10.10.20 13:41:39.707] 0023:6F38CDF4 (0x00000000 0x009F0D40 0x6DDD3100 0x00000000) xrGame.dll, CScriptBinderObjectWrapper::shedule_Update(), s:\xr_3da\xrgame\script_binder_object_wrapper.cpp, 87 [10.10.20 13:41:39.707] 0023:6F2E32AA (0x00000000 0x00000000 0x141BDE94 0x003CCC9C) xrGame.dll, CScriptBinder::shedule_Update(), s:\xr_3da\xrgame\script_binder.cpp, 184 [10.10.20 13:41:39.707] 0023:6F42432A (0x00000000 0x00000000 0x00000000 0x00000000) xrGame.dll, CGameObject::shedule_Update(), s:\xr_3da\xrgame\gameobject.cpp, 920 [10.10.20 13:41:39.707] 0023:6F41AF5C (0x00000000 0x00000000 0x567A75A0 0x003CCCD8) xrGame.dll, CEntity::shedule_Update(), s:\xr_3da\xrgame\entity.cpp, 329 [10.10.20 13:41:39.707] 0023:6F41C395 (0x00000000 0x003CCDD0 0x00000FA2 0x00650000) xrGame.dll, CEntityAlive::shedule_Update(), s:\xr_3da\xrgame\entity_alive.cpp, 205 [10.10.20 13:41:39.707] 0023:6F3F7E1B (0x00000000 0x00000002 0x009EE5D4 0x003CD4C8) xrGame.dll, CActor::shedule_Update(), s:\xr_3da\xrgame\actor.cpp, 1117 [10.10.20 13:41:39.707] 0023:009431F4 (0x00000000 0x00000000 0x00000000 0x00000000) XR_3DA.exe, CSheduler::Update(), s:\xr_3da\xrsheduler.cpp, 469 [10.10.20 13:41:39.707] 0023:6F3D1999 (0x00B15D6B 0x04E2F290 0x009763B4 0x00DA7A64) xrGame.dll, CGamePersistent::OnFrame(), s:\xr_3da\xrgame\gamepersistent.cpp, 468 [10.10.20 13:41:39.707] 0023:0092FB8C (0x00DA7A64 0x0000003C 0x009EE460 0x417068A0) XR_3DA.exe, CRegistrator::Process(), s:\xr_3da\pure.h, 77 [10.10.20 13:41:39.707] 0023:009763B4 (0x00000000 0x009F1930 0xFFFDE000 0x0000000F) XR_3DA.exe, CRenderDevice::FrameMove(), s:\xr_3da\device.cpp, 350 [10.10.20 13:41:39.707] 0023:00976895 (0x009F1930 0x00000063 0x003CF818 0x00940D50) XR_3DA.exe, CRenderDevice::Run(), s:\xr_3da\device.cpp, 245 [10.10.20 13:41:39.707] 0023:0094113A (0x00000000 0x009F1930 0x00000000 0x00000000) XR_3DA.exe, Startup(), s:\xr_3da\x_ray.cpp, 291 [10.10.20 13:41:39.707] 0023:00940D50 (0x008E0000 0x00000000 0x00652E98 0x00000001) XR_3DA.exe, WinMain_impl(), s:\xr_3da\x_ray.cpp, 719 [10.10.20 13:41:39.707] 0023:00940960 (0x008E0000 0x00000000 0x00652E98 0x00000001) XR_3DA.exe, WinMain(), s:\xr_3da\x_ray.cpp, 777 [10.10.20 13:41:39.707] 0023:0093B6CB (0xFFFDE000 0x003CF8F4 0x77AE9902 0xFFFDE000) XR_3DA.exe, __scrt_common_main_seh(), f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl, 253 [10.10.20 13:41:39.707] 0023:75F7336A (0xFFFDE000 0x7737BB2B 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk() [10.10.20 13:41:39.707] 0023:77AE9902 (0x0093B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain() [10.10.20 13:41:39.707] 0023:77AE98D5 (0x0093B73D 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()