* Detected CPU: GenuineIntel P3 family, F6/M10/S9, 3567.00 mhz, 25-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 47061 files cached, 7998Kb memory used. Init FileSystem 1.146067 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry * [win32]: free[4024844 K], reserved[62168 K], committed[107228 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[16726 K], process heap[681 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[8806 K], smem[0 K] Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\config\default_controls.ltx"... [c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\config\default_controls.ltx] successfully loaded. [c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1080]: NVIDIA GeForce GTX 580 * GPU driver: 9.18.13.1070 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4043 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=327 load time=48 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [175 ms] "c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 143216 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 2629 ms * [prefetch] memory: 85726Kb * phase time: 2644 ms * phase cmem: 222723 K Сервер: Старт... * phase time: 37 ms * phase cmem: 222859 K Сервер: Загрузка симуляции жизни... * phase time: 5 ms * phase cmem: 222859 K Загрузка игры "atppp_11.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 33386 objects are successfully loaded ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(atp_flesh1):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_flesh1):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_tushkano):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_snork):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(sak_lager):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(warlab_svobodovzu):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! * Game atppp_11 is successfully loaded from file 'c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\savedgames\atppp_11.sav' (3.770s) * phase time: 3770 ms * phase cmem: 324504 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 14 ms * phase cmem: 324504 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 9 ms * phase cmem: 324528 K Открытие потока... * phase time: 6 ms * phase cmem: 324528 K Загрузка формы объектов... * phase time: 1270 ms * phase cmem: 372452 K Загрузка шейдеров... * phase time: 142 ms * phase cmem: 373200 K Загрузка геометрии... * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65276 verts, 2039 Kb * [Loading VB] 6768 verts, 211 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 4905 verts, 153 Kb * [Loading VB] 65522 verts, 2047 Kb * [Loading VB] 65363 verts, 2042 Kb * [Loading VB] 13748 verts, 429 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 984543 indices, 1922 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 63481 verts, 743 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048557 indices, 2047 Kb * [Loading IB] 344841 indices, 673 Kb * phase time: 24 ms * phase cmem: 373528 K Загрузка базы пространств... * phase time: 245 ms * phase cmem: 376556 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 37515 v(20), 24278 p * [DETAILS] Batch(61), VB(732K), IB(142K) * phase time: 24 ms * phase cmem: 376598 K Загрузка секторов и порталов... * Loading HOM: c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\gamedata\levels\atp_for_test22\level.hom * phase time: 8 ms * phase cmem: 376644 K Загрузка ИИ объектов... - Loading music tracks from 'atp_for_test22_musics'... * phase time: 7 ms * phase cmem: 376711 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 124 ms * phase cmem: 384642 K Загрузка текстур... * t-report - base: 1502, 750275 K * t-report - lmap: 3, 3072 K * phase time: 518 ms * phase cmem: 384644 K Солянка: Синхронизация... * phase time: 10 ms * phase cmem: 384644 K * [win32]: free[2451304 K], reserved[95904 K], committed[1647032 K] * [ D3D ]: textures[753347 K] * [x-ray]: crt heap[384642 K], process heap[11594 K], game lua[45321 K], engine lua[190 K], render[0 K] * [x-ray]: economy: strings[14044 K], smem[28283 K] ! auto-generated bump map: arsenal_mod\ak74_d2_bump# ! auto-generated bump map: arsenal_mod\ak74_d2_bump ! auto-generated bump map: arsenal_mod\762x39_clip2_bump# ! auto-generated bump map: arsenal_mod\ak74_detail1_bump# ! auto-generated bump map: arsenal_mod\ak74_detail1_bump ! auto-generated bump map: arsenal_mod\akm_compensator_bump# ! auto-generated bump map: arsenal_mod\ak74_d1_bump# ! auto-generated bump map: arsenal_mod\ak74_d1_bump ! auto-generated bump map: arsenal_mod\an94_bump# ! auto-generated bump map: arsenal_mod\an94_bump ! auto-generated bump map: arsenal_mod\upg_sil_545ar_bump# * Log file has been saved successfully! ! auto-generated bump map: arsenal_mod\oc33_d3_bump# ! auto-generated bump map: arsenal_mod\oc33_d1_bump# ! auto-generated bump map: arsenal_mod\oc33_d2_bump# * MEMORY USAGE: 399412 K * Saving spawns... * Saving objects... * 33386 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\savedgames\Мои документы_quicksave.sav' * Saving spawns... * Saving objects... * 33386 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\savedgames\Мои документы_quicksave.sav' * Saving spawns... * Saving objects... * 33386 objects are successfully saved * Game atppp_12.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\savedgames\atppp_12.sav' ! Cannot find saved game ~ spawn now [av_peshera_krovosos_two_respawn] -> [bloodsucker_effector41224] * Saving spawns... * Saving objects... * 33386 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_Народная Солянка\profiles\savedgames\Мои документы_quicksave.sav' ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 48942 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_st_factory):clear_dead, obj_id: 48942 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_st_factory):unregister_npc, obj: military_neytral_respawn_148942 (id: 48942) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_st_factory):removeobject, obj_id: 48942 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_st_factory):removeobject, strn = agr2_st_factory(id: 9873) ! Cannot find saved game ~dc~: <