* Detected CPU: GenuineIntel P3 family, F6/M10/S9, 3567.00 mhz, 26-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 48492 files cached, 7977Kb memory used. Init FileSystem 1.013705 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[4024248 K], reserved[62636 K], committed[107356 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[16737 K], process heap[680 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[8806 K], smem[0 K] Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\config\default_controls.ltx"... [c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\config\default_controls.ltx] successfully loaded. [c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1080]: NVIDIA GeForce GTX 580 * GPU driver: 9.18.13.1070 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4043 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=327 load time=47 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Missing ogg-comment, file: c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [189 ms] "c:\program files (x86)\s.t.a.l.k.e.r_ns\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 145365 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 2582 ms * [prefetch] memory: 85870Kb * phase time: 2597 ms * phase cmem: 225016 K Сервер: Старт... * phase time: 56 ms * phase cmem: 224612 K Сервер: Загрузка симуляции жизни... * phase time: 5 ms * phase cmem: 224612 K Загрузка игры "dok_204med.sav"... * Loading spawn registry... * 15270 spawn points are successfully loaded * Loading objects... * 34631 objects are successfully loaded ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(atp_flesh1):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_flesh1):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_tushkano):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(generators_snork):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(sak_lager):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! ! Cannot find saved game ~dc~: error, [smart_terrain] se_smart_terrain(warlab_svobodovzu):preserve_exclusives, self.gulag.capacity_non_exclusive = -1 ! * Log file has been saved successfully! * Game dok_204med is successfully loaded from file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\dok_204med.sav' (3.589s) * phase time: 3588 ms * phase cmem: 329452 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 14 ms * phase cmem: 329195 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 9 ms * phase cmem: 329219 K Открытие потока... * phase time: 6 ms * phase cmem: 329219 K Загрузка формы объектов... * phase time: 1279 ms * phase cmem: 377143 K Загрузка шейдеров... * phase time: 141 ms * phase cmem: 377907 K Загрузка геометрии... * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65276 verts, 2039 Kb * [Loading VB] 6768 verts, 211 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 4905 verts, 153 Kb * [Loading VB] 65522 verts, 2047 Kb * [Loading VB] 65363 verts, 2042 Kb * [Loading VB] 13748 verts, 429 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 984543 indices, 1922 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 63481 verts, 743 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048557 indices, 2047 Kb * [Loading IB] 344841 indices, 673 Kb * phase time: 25 ms * phase cmem: 378203 K Загрузка базы пространств... * phase time: 245 ms * phase cmem: 381168 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 37515 v(20), 24278 p * [DETAILS] Batch(61), VB(732K), IB(142K) * phase time: 24 ms * phase cmem: 381177 K Загрузка секторов и порталов... * Loading HOM: c:\program files (x86)\s.t.a.l.k.e.r_ns\gamedata\levels\atp_for_test22\level.hom * phase time: 8 ms * phase cmem: 381223 K Загрузка ИИ объектов... - Loading music tracks from 'atp_for_test22_musics'... * phase time: 8 ms * phase cmem: 381290 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 125 ms * phase cmem: 390441 K Загрузка текстур... * t-report - base: 1502, 750275 K * t-report - lmap: 3, 3072 K * phase time: 557 ms * phase cmem: 390443 K Солянка: Синхронизация... * phase time: 9 ms * phase cmem: 390443 K * [win32]: free[2451352 K], reserved[90752 K], committed[1652136 K] * [ D3D ]: textures[753347 K] * [x-ray]: crt heap[390440 K], process heap[11593 K], game lua[41890 K], engine lua[193 K], render[0 K] * [x-ray]: economy: strings[14686 K], smem[28283 K] ! auto-generated bump map: arsenal_mod\ak74_d2_bump# ! auto-generated bump map: arsenal_mod\ak74_d2_bump ! auto-generated bump map: arsenal_mod\762x39_clip2_bump# ! auto-generated bump map: arsenal_mod\ak74_detail1_bump# ! auto-generated bump map: arsenal_mod\ak74_detail1_bump ! auto-generated bump map: arsenal_mod\akm_compensator_bump# ! auto-generated bump map: arsenal_mod\ak74_d1_bump# ! auto-generated bump map: arsenal_mod\ak74_d1_bump * Log file has been saved successfully! ! auto-generated bump map: arsenal_mod\ak47_d1_bump# ! auto-generated bump map: arsenal_mod\ak47_d1_bump ! auto-generated bump map: arsenal_mod\ak47_d4_bump# ! auto-generated bump map: arsenal_mod\ak47_d4_bump ! auto-generated bump map: arsenal_mod\ak47_d3_bump# ! auto-generated bump map: arsenal_mod\ak47_d3_bump ! auto-generated bump map: arsenal_mod\ak47_d2_bump# ! auto-generated bump map: arsenal_mod\ak47_d2_bump ! auto-generated bump map: arsenal_mod\oc33_d3_bump# ! auto-generated bump map: arsenal_mod\oc33_d1_bump# ! auto-generated bump map: arsenal_mod\oc33_d2_bump# * MEMORY USAGE: 408623 K ! Cannot find saved game ~ spawn now [av_peshera_krovosos_two_respawn] -> [bloodsucker_effector23805] ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 60508 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 60508 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: lost_village_bandit_respawn_160508 (id: 60508) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 60508 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: < [snork_strong33920] ~ ERROR: can't detach independant object. entity[wpn_ak4735364:35364], parent[wpn_ak4735364:35364], section[wpn_ak47] ~ ERROR: can't detach independant object. entity[wpn_ak4735391:35391], parent[wpn_ak4735391:35391], section[wpn_ak47] ! Cannot find saved game ~ spawn now [agr2_dog_respawn] -> [dog_normal42576] ! Cannot find saved game ~ spawn now [agr2_dog_respawn] -> [dog_normal42577] ! Cannot find saved game ~ spawn now [agr2_dog_respawn] -> [dog_strong42579] ! Cannot find saved game ~ spawn now [agr2_boars_respawn] -> [boar_weak42581] ! Cannot find saved game ~ spawn now [agr2_boars_respawn] -> [boar_weak42583] * Saving spawns... * Saving objects... * 34642 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 55386 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55386 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_355386 (id: 55386) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55386 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: < [bloodsucker_normal44417] ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 60516 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 60516 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: lost_village_bandit_respawn_160516 (id: 60516) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 60516 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: < [scelet_strong46409] ! Cannot find saved game ~ spawn now [respawn30717] -> [pseudodog_normal46356] * Saving spawns... * Saving objects... * 34638 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 55380 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55380 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_255380 (id: 55380) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55380 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 55344 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55344 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_155344 (id: 55344) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55344 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: < [ammo_5.45x39_ap56890] ! Cannot find saved game ~ spawn now [val_respawn_inventory_box_0001] -> [ammo_5.45x39_ap56891] * Saving spawns... * Saving objects... * 34624 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' * Saving spawns... * Saving objects... * 34624 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 41241 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):clear_dead, obj_id: 41241 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_bandit_respawn_341241 (id: 41241) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 41241 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11477) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 60526 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 60526 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: lost_village_bandit_respawn_260526 (id: 60526) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 60526 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 55326 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55326 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_455326 (id: 55326) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55326 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 55361 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55361 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_155361 (id: 55361) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55361 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 43552 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43552 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: agr_bandit_respawn_143552 (id: 43552) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43552 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 55392 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55392 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_155392 (id: 55392) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55392 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 60532 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 60532 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: lost_village_bandit_respawn_360532 (id: 60532) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 60532 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 120 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork2):unregister_npc, obj: snork_strong0120 (id: 120) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork2):removeobject, obj_id: 120 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork2):removeobject, strn = rad_snork2(id: 19202) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 131 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork2):unregister_npc, obj: snork_strong0131 (id: 131) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork2):removeobject, obj_id: 131 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork2):removeobject, strn = rad_snork2(id: 19202) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 157 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_factory_hold):unregister_npc, obj: esc_soldier_respawn_10157 (id: 157) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_factory_hold):removeobject, obj_id: 157 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_factory_hold):removeobject, strn = agr_factory_hold(id: 9704) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 292 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_boar_nest_2):unregister_npc, obj: boar_strong0292 (id: 292) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_boar_nest_2):removeobject, obj_id: 292 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_boar_nest_2):removeobject, strn = agr_boar_nest_2(id: 10012) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 298 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_boar_nest_2):unregister_npc, obj: boar_strong0298 (id: 298) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_boar_nest_2):removeobject, obj_id: 298 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_boar_nest_2):removeobject, strn = agr_boar_nest_2(id: 10012) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 379 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr_boar_nest):unregister_npc, obj: boar_strong0379 (id: 379) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr_boar_nest):removeobject, obj_id: 379 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr_boar_nest):removeobject, strn = agr_boar_nest(id: 9500) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 414 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lager):unregister_npc, obj: military_neytral_respawn_20414 (id: 414) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lager):removeobject, obj_id: 414 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lager):removeobject, strn = mil_lager(id: 16476) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 438 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong0438 (id: 438) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 438 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 439 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong0439 (id: 439) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 439 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 572 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: blizn_krug10572 (id: 572) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 572 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1151) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 585 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: blizn_krug10585 (id: 585) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 585 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1151) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 674 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: blizn_krug10674 (id: 674) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 674 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1151) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 686 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(labirint_monolit):unregister_npc, obj: blizn_krug10686 (id: 686) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(labirint_monolit):removeobject, obj_id: 686 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(labirint_monolit):removeobject, strn = labirint_monolit(id: 1151) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 687 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_smart_stalker_exit):unregister_npc, obj: military_neytral_respawn_10687 (id: 687) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_smart_stalker_exit):removeobject, obj_id: 687 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_smart_stalker_exit):removeobject, strn = esc2_smart_stalker_exit(id: 6833) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 769 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal0769 (id: 769) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 769 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 780 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal0780 (id: 780) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 780 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 783 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal0783 (id: 783) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 783 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 790 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal0790 (id: 790) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 790 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 809 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal0809 (id: 809) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 809 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 869 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: atp_flesh_strong4 (id: 869) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 869 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 873 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong1 (id: 873) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 873 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27479) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 875 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_strong2 (id: 875) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 875 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27479) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 877 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(burer_marsh):unregister_npc, obj: atp_dog1_normal3 (id: 877) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(burer_marsh):removeobject, obj_id: 877 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(burer_marsh):removeobject, strn = burer_marsh(id: 27479) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 889 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_chimera_x_ray1 (id: 889) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 889 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 893) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 891 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_chimera1):unregister_npc, obj: atp_chimera1_electro_chim2 (id: 891) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_chimera1):removeobject, obj_id: 891 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_chimera1):removeobject, strn = atp_chimera1(id: 893) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 895 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong1 (id: 895) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 895 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 898) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 897 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_burer):unregister_npc, obj: atp_burer_strong2 (id: 897) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_burer):removeobject, obj_id: 897 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_burer):removeobject, strn = atp_burer(id: 898) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 988 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_bloodsucker):unregister_npc, obj: av_peshera_bloodsucker_strong_0003 (id: 988) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_bloodsucker):removeobject, obj_id: 988 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_bloodsucker):removeobject, strn = lim_bloodsucker(id: 25601) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 990 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsucker_marsh):unregister_npc, obj: av_peshera_bloodsucker_strong_0005 (id: 990) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsucker_marsh):removeobject, obj_id: 990 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsucker_marsh):removeobject, strn = bloodsucker_marsh(id: 27478) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 993 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal0993 (id: 993) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 993 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1153 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monster):unregister_npc, obj: fracture_strong1153 (id: 1153) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monster):removeobject, obj_id: 1153 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monster):removeobject, strn = mil_monster(id: 16621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1154 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie2):unregister_npc, obj: yan_zombied_respawn_21154 (id: 1154) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie2):removeobject, obj_id: 1154 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie2):removeobject, strn = yan_st_zombie2(id: 17707) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1166 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie1):unregister_npc, obj: yan_zombied_respawn_31166 (id: 1166) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie1):removeobject, obj_id: 1166 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie1):removeobject, strn = yan_st_zombie1(id: 17705) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1197 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie2):unregister_npc, obj: yan_zombied_respawn_11197 (id: 1197) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie2):removeobject, obj_id: 1197 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie2):removeobject, strn = yan_st_zombie2(id: 17707) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1235 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_snork1):unregister_npc, obj: snork_weak1235 (id: 1235) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_snork1):removeobject, obj_id: 1235 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_snork1):removeobject, strn = ros_smart_snork1(id: 15233) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1239 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: pseudodog_normal1239 (id: 1239) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 1239 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20797) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1413 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small3):unregister_npc, obj: snork_weak1413 (id: 1413) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small3):removeobject, obj_id: 1413 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small3):removeobject, strn = yantar2_snork_small3(id: 17555) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1414 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar2_snork_small3):unregister_npc, obj: snork_weak1414 (id: 1414) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar2_snork_small3):removeobject, obj_id: 1414 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar2_snork_small3):removeobject, strn = yantar2_snork_small3(id: 17555) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1502 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_controller):unregister_npc, obj: av_pesh_grot_controller (id: 1502) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_controller):removeobject, obj_id: 1502 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_controller):removeobject, strn = lim_controller(id: 25602) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1628 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong (id: 1628) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1628 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27477) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1629 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0000 (id: 1629) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1629 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27477) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1630 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0004 (id: 1630) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1630 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27477) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1631 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(snork_marsh):unregister_npc, obj: aver_snork_strong_0005 (id: 1631) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(snork_marsh):removeobject, obj_id: 1631 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(snork_marsh):removeobject, strn = snork_marsh(id: 27477) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1632 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(poltergeist_marsh):unregister_npc, obj: aver_flesh_normal_0000 (id: 1632) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(poltergeist_marsh):removeobject, obj_id: 1632 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(poltergeist_marsh):removeobject, strn = poltergeist_marsh(id: 27245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1639 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_smart_stalker_exit):unregister_npc, obj: gar_stalker_respawn_11639 (id: 1639) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_smart_stalker_exit):removeobject, obj_id: 1639 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_smart_stalker_exit):removeobject, strn = esc2_smart_stalker_exit(id: 6833) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1660 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dar_angar):unregister_npc, obj: gigant_strong1660 (id: 1660) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dar_angar):removeobject, obj_id: 1660 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dar_angar):removeobject, strn = dar_angar(id: 12457) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1670 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0006 (id: 1670) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1670 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27555) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1672 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0007 (id: 1672) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1672 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27555) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1674 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_snork):unregister_npc, obj: aver_snork_strong_0010 (id: 1674) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_snork):removeobject, obj_id: 1674 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_snork):removeobject, strn = marsh_snork(id: 27555) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1869 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_1 (id: 1869) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1869 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1887) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 1875 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(land_arhara_sniper):unregister_npc, obj: land_arhara_sniper_2 (id: 1875) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(land_arhara_sniper):removeobject, obj_id: 1875 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(land_arhara_sniper):removeobject, strn = land_arhara_sniper(id: 1887) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 2099 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bloodsuker_mar2):unregister_npc, obj: land_arhara_boloto_bloodsucker (id: 2099) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bloodsuker_mar2):removeobject, obj_id: 2099 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bloodsuker_mar2):removeobject, strn = bloodsuker_mar2(id: 27282) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3643 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dcity_burer):unregister_npc, obj: dcity_burer_strong (id: 3643) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dcity_burer):removeobject, obj_id: 3643 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dcity_burer):removeobject, strn = dcity_burer(id: 3645) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3719 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_st_nii):unregister_npc, obj: esc_soldier_respawn_13719 (id: 3719) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_st_nii):removeobject, obj_id: 3719 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_st_nii):removeobject, strn = agr2_st_nii(id: 9874) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3722 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: zemlyk (id: 3722) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3722 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3730 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk1 (id: 3730) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3730 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3738 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk2 (id: 3738) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3738 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3745 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk3 (id: 3745) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3745 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3755 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk4 (id: 3755) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3755 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3762 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk5 (id: 3762) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3762 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 3773 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_orly):unregister_npc, obj: generators_neutral_stalk6 (id: 3773) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_orly):removeobject, obj_id: 3773 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_orly):removeobject, strn = generators_orly(id: 3787) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4236 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano1 (id: 4236) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4236 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4238 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano2 (id: 4238) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4238 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4240 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano3 (id: 4240) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4240 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4242 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano4 (id: 4242) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4242 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4243 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_tushkano):unregister_npc, obj: generators_tushkano5 (id: 4243) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_tushkano):removeobject, obj_id: 4243 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_tushkano):removeobject, strn = generators_tushkano(id: 4245) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4429 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong1 (id: 4429) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4429 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4433) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4431 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(generators_chimera):unregister_npc, obj: generators_chimera_strong2 (id: 4431) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(generators_chimera):removeobject, obj_id: 4431 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(generators_chimera):removeobject, strn = generators_chimera(id: 4433) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4468 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(dar_smart_snork):unregister_npc, obj: snork_normal4468 (id: 4468) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(dar_smart_snork):removeobject, obj_id: 4468 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(dar_smart_snork):removeobject, strn = dar_smart_snork(id: 12650) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4513 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos1 (id: 4513) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4513 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4522 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos2 (id: 4522) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4522 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4529 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_black_mono):unregister_npc, obj: black_hos3 (id: 4529) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_black_mono):removeobject, obj_id: 4529 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_black_mono):removeobject, strn = centr_black_mono(id: 4543) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4538 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital1 (id: 4538) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4538 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4544) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4540 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(centr_bloodsucker):unregister_npc, obj: bloodsucker_hospital2 (id: 4540) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(centr_bloodsucker):removeobject, obj_id: 4540 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(centr_bloodsucker):removeobject, strn = centr_bloodsucker(id: 4544) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4545 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono1 (id: 4545) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4545 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4552 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono2 (id: 4552) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4552 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4559 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono3 (id: 4559) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4559 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4568 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono4 (id: 4568) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4568 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4577 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono5 (id: 4577) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4577 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4589 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono6 (id: 4589) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4589 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4596 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono7 (id: 4596) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4596 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4603 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono8 (id: 4603) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4603 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4607 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono9 (id: 4607) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4607 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 4614 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pred_hos_mono):unregister_npc, obj: pred_mono10 (id: 4614) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pred_hos_mono):removeobject, obj_id: 4614 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pred_hos_mono):removeobject, strn = pred_hos_mono(id: 4621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5626 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem1 (id: 5626) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5626 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5637 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem2 (id: 5637) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5637 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5648 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem3 (id: 5648) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5648 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5659 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem4 (id: 5659) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5659 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5669 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem5 (id: 5669) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5669 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5677 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem6 (id: 5677) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5677 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5683 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem7 (id: 5683) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5683 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5695 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_esc_xalyava):unregister_npc, obj: xalyava_naem8 (id: 5695) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_esc_xalyava):removeobject, obj_id: 5695 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_esc_xalyava):removeobject, strn = killer_esc_xalyava(id: 7133) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5705 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava (id: 5705) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5705 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5726) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5714 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc_xalyava):unregister_npc, obj: xalyava_drug (id: 5714) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc_xalyava):removeobject, obj_id: 5714 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc_xalyava):removeobject, strn = esc_xalyava(id: 5726) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5728 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong5728 (id: 5728) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 5728 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5735 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: military_neytral_respawn_15735 (id: 5735) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 5735 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20781) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5769 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monster):unregister_npc, obj: fracture_normal5769 (id: 5769) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monster):removeobject, obj_id: 5769 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monster):removeobject, strn = mil_monster(id: 16621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5775 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair3):unregister_npc, obj: boar_strong5775 (id: 5775) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair3):removeobject, obj_id: 5775 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair3):removeobject, strn = mil_lair3(id: 16635) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5908 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_visitors):unregister_npc, obj: gar_dolg_respawn_15908 (id: 5908) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_visitors):removeobject, obj_id: 5908 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_visitors):removeobject, strn = bar_visitors(id: 13311) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 5959 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lager):unregister_npc, obj: esc_wolf (id: 5959) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lager):removeobject, obj_id: 5959 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lager):removeobject, strn = mil_lager(id: 16476) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6047 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monster):unregister_npc, obj: chimera_normal6047 (id: 6047) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monster):removeobject, obj_id: 6047 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monster):removeobject, strn = mil_monster(id: 16621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6051 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_monster):unregister_npc, obj: fracture_weak6051 (id: 6051) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_monster):removeobject, obj_id: 6051 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_monster):removeobject, strn = mil_monster(id: 16621) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6217 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: tushkano_normal6217 (id: 6217) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 6217 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6224 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: rad_freedom_respawn_16224 (id: 6224) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 6224 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17706) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6285 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_cat):unregister_npc, obj: cat_strong6285 (id: 6285) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_cat):removeobject, obj_id: 6285 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_cat):removeobject, strn = marsh_cat(id: 27397) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6288 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_cat):unregister_npc, obj: cat_strong6288 (id: 6288) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_cat):removeobject, obj_id: 6288 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_cat):removeobject, strn = marsh_cat(id: 27397) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6308 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_cat):unregister_npc, obj: cat_strong6308 (id: 6308) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_cat):removeobject, obj_id: 6308 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_cat):removeobject, strn = marsh_cat(id: 27397) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6322 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_strong6322 (id: 6322) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 6322 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6379 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: rad_freedom_respawn_16379 (id: 6379) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 6379 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17706) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6408 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave6):unregister_npc, obj: rad_freedom_respawn_16408 (id: 6408) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave6):removeobject, obj_id: 6408 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave6):removeobject, strn = pri_wave6(id: 21553) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6422 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_radar_lager):unregister_npc, obj: esc_provodnik (id: 6422) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_radar_lager):removeobject, obj_id: 6422 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_radar_lager):removeobject, strn = sak_radar_lager(id: 18332) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6525 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_dogs_exit):unregister_npc, obj: dog_normal6525 (id: 6525) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_dogs_exit):removeobject, obj_id: 6525 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_dogs_exit):removeobject, strn = esc2_dogs_exit(id: 6834) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6528 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(esc2_dogs_exit):unregister_npc, obj: dog_normal6528 (id: 6528) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(esc2_dogs_exit):removeobject, obj_id: 6528 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(esc2_dogs_exit):removeobject, strn = esc2_dogs_exit(id: 6834) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6677 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_1):unregister_npc, obj: rat_strong6677 (id: 6677) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_1):removeobject, obj_id: 6677 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_1):removeobject, strn = val_tushkani_lair_1(id: 10947) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6680 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: military_neytral_respawn_16680 (id: 6680) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 6680 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20782) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6766 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: military_neytral_respawn_16766 (id: 6766) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 6766 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20781) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6821 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: military_neytral_respawn_16821 (id: 6821) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 6821 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20782) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6844 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: military_neytral_respawn_16844 (id: 6844) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 6844 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20782) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6852 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker2):unregister_npc, obj: military_neytral_respawn_16852 (id: 6852) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, obj_id: 6852 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker2):removeobject, strn = pri_smart_neutral_stalker2(id: 20782) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6872 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_garage):unregister_npc, obj: gar_stalker_respawn_16872 (id: 6872) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_garage):removeobject, obj_id: 6872 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_garage):removeobject, strn = gar_smart_garage(id: 8330) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 6973 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: rad_freedom_respawn_16973 (id: 6973) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 6973 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17706) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7042 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(as_lager):unregister_npc, obj: esc_kostya (id: 7042) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(as_lager):removeobject, obj_id: 7042 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(as_lager):removeobject, strn = as_lager(id: 15605) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7190 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_bloodsucker_lair2):unregister_npc, obj: bloodsucker_weak7190 (id: 7190) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_bloodsucker_lair2):removeobject, obj_id: 7190 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_bloodsucker_lair2):removeobject, strn = agr2_bloodsucker_lair2(id: 10164) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7193 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: pseudodog_normal7193 (id: 7193) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 7193 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20797) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7203 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_17203 (id: 7203) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 7203 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14441) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7273 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: bar_stalker_respawn_47273 (id: 7273) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 7273 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17706) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7343 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fneutral):unregister_npc, obj: mil_freedom_respawn_37343 (id: 7343) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fneutral):removeobject, obj_id: 7343 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fneutral):removeobject, strn = mil_fneutral(id: 16347) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7353 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_17353 (id: 7353) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 7353 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14441) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7359 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_stalker_bandits1):unregister_npc, obj: rad_freedom_respawn_17359 (id: 7359) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, obj_id: 7359 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_stalker_bandits1):removeobject, strn = ros_smart_stalker_bandits1(id: 14441) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7426 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_17426 (id: 7426) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 7426 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19228) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7431 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_freedom_respawn_17431 (id: 7431) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 7431 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7486 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_smart_monster_lair2):unregister_npc, obj: dog_normal7486 (id: 7486) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_smart_monster_lair2):removeobject, obj_id: 7486 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_smart_monster_lair2):removeobject, strn = gar_smart_monster_lair2(id: 8487) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7492 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_freedom_respawn_17492 (id: 7492) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 7492 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7529 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_freedom_respawn_17529 (id: 7529) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 7529 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7538 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_17538 (id: 7538) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 7538 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19228) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7583 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_freedom_respawn_17583 (id: 7583) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 7583 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7601 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_17601 (id: 7601) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 7601 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19228) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7602 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied1):unregister_npc, obj: yan_zombied_respawn_17602 (id: 7602) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied1):removeobject, obj_id: 7602 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied1):removeobject, strn = rad_zombied1(id: 19207) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7604 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave7):unregister_npc, obj: rad_freedom_respawn_17604 (id: 7604) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave7):removeobject, obj_id: 7604 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave7):removeobject, strn = pri_wave7(id: 21610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7866 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_1 (id: 7866) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7866 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7876 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_2 (id: 7876) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7876 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7882 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_3 (id: 7882) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7882 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7889 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_4 (id: 7889) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7889 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7897 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_5 (id: 7897) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7897 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7905 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_6 (id: 7905) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7905 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7914 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_7 (id: 7914) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7914 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 7922 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(gar_dolg_blokpost):unregister_npc, obj: gar_dolg_blokpost_8 (id: 7922) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(gar_dolg_blokpost):removeobject, obj_id: 7922 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(gar_dolg_blokpost):removeobject, strn = gar_dolg_blokpost(id: 7931) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8482 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18482 (id: 8482) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8482 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19228) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8514 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_pseudodogs):unregister_npc, obj: pseudodog_weak8514 (id: 8514) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_pseudodogs):removeobject, obj_id: 8514 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_pseudodogs):removeobject, strn = rad_pseudodogs(id: 18768) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8551 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_18551 (id: 8551) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8551 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19228) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8568 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong8568 (id: 8568) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 8568 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8623 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_zombied2):unregister_npc, obj: yan_zombied_respawn_28623 (id: 8623) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_zombied2):removeobject, obj_id: 8623 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_zombied2):removeobject, strn = rad_zombied2(id: 19228) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8876 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_1):unregister_npc, obj: rat_strong8876 (id: 8876) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_1):removeobject, obj_id: 8876 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_1):removeobject, strn = val_tushkani_lair_1(id: 10947) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8968 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: gek (id: 8968) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8968 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8984) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 8977 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agro_brother):unregister_npc, obj: chuk (id: 8977) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agro_brother):removeobject, obj_id: 8977 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agro_brother):removeobject, strn = agro_brother(id: 8984) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9265 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_8):unregister_npc, obj: dog_strong9265 (id: 9265) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_8):removeobject, obj_id: 9265 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_8):removeobject, strn = val_smart_monster_lair_8(id: 12078) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9282 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: rad_freedom_respawn_19282 (id: 9282) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 9282 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17706) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9287 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker2):unregister_npc, obj: rad_freedom_respawn_19287 (id: 9287) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker2):removeobject, obj_id: 9287 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker2):removeobject, strn = yan_st_stalker2(id: 17706) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_pseudodog_nest1):unregister_npc, obj: pseudodog_normal9498 (id: 9498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_pseudodog_nest1):removeobject, obj_id: 9498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_pseudodog_nest1):removeobject, strn = agr2_pseudodog_nest1(id: 10136) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9564 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fneutral):unregister_npc, obj: mil_freedom_respawn_19564 (id: 9564) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fneutral):removeobject, obj_id: 9564 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fneutral):removeobject, strn = mil_fneutral(id: 16347) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9602 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_pseudodogs):unregister_npc, obj: pseudodog_strong9602 (id: 9602) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_pseudodogs):removeobject, obj_id: 9602 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_pseudodogs):removeobject, strn = rad_pseudodogs(id: 18768) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9630 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fneutral):unregister_npc, obj: mil_freedom_respawn_29630 (id: 9630) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fneutral):removeobject, obj_id: 9630 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fneutral):removeobject, strn = mil_fneutral(id: 16347) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9634 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair2):unregister_npc, obj: pseudodog_strong9634 (id: 9634) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair2):removeobject, obj_id: 9634 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair2):removeobject, strn = mil_lair2(id: 16620) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9672 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_lager):unregister_npc, obj: agr_krot (id: 9672) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_lager):removeobject, obj_id: 9672 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_lager):removeobject, strn = sak_lager(id: 10794) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9688 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_pseudodog_nest2):unregister_npc, obj: pseudodog_normal9688 (id: 9688) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_pseudodog_nest2):removeobject, obj_id: 9688 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_pseudodog_nest2):removeobject, strn = agr2_pseudodog_nest2(id: 10137) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9690 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_pseudodog_nest2):unregister_npc, obj: pseudodog_normal9690 (id: 9690) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_pseudodog_nest2):removeobject, obj_id: 9690 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_pseudodog_nest2):removeobject, strn = agr2_pseudodog_nest2(id: 10137) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9698 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fneutral):unregister_npc, obj: mil_freedom_respawn_29698 (id: 9698) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fneutral):removeobject, obj_id: 9698 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fneutral):removeobject, strn = mil_fneutral(id: 16347) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9776 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_bloodsucker_lair1):unregister_npc, obj: pseudodog_weak9776 (id: 9776) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_bloodsucker_lair1):removeobject, obj_id: 9776 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_bloodsucker_lair1):removeobject, strn = agr2_bloodsucker_lair1(id: 10163) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9934 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_pseudodog_nest3):unregister_npc, obj: pseudodog_weak9934 (id: 9934) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_pseudodog_nest3):removeobject, obj_id: 9934 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_pseudodog_nest3):removeobject, strn = agr2_pseudodog_nest3(id: 10139) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9956 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_visitors):unregister_npc, obj: gar_stalker_respawn_19956 (id: 9956) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_visitors):removeobject, obj_id: 9956 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_visitors):removeobject, strn = bar_visitors(id: 13311) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9962 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_visitors):unregister_npc, obj: gar_stalker_respawn_19962 (id: 9962) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_visitors):removeobject, obj_id: 9962 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_visitors):removeobject, strn = bar_visitors(id: 13311) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 9994 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong9994 (id: 9994) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 9994 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10010 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(agr2_pseudodog_nest1):unregister_npc, obj: pseudodog_normal10010 (id: 10010) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(agr2_pseudodog_nest1):removeobject, obj_id: 10010 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(agr2_pseudodog_nest1):removeobject, strn = agr2_pseudodog_nest1(id: 10136) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10556 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_tushkani_lair_1):unregister_npc, obj: rat_strong10556 (id: 10556) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_tushkani_lair_1):removeobject, obj_id: 10556 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_tushkani_lair_1):removeobject, strn = val_tushkani_lair_1(id: 10947) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10798 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: flesh_normal10798 (id: 10798) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10798 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10958) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10800 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: flesh_weak10800 (id: 10800) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10800 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10958) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10801 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_bloodsucker1):unregister_npc, obj: bloodsucker_normal10801 (id: 10801) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, obj_id: 10801 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, strn = ros_smart_bloodsucker1(id: 15230) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10803 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_smart_monster_lair_6):unregister_npc, obj: flesh_normal10803 (id: 10803) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, obj_id: 10803 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_smart_monster_lair_6):removeobject, strn = val_smart_monster_lair_6(id: 10958) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10805 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: military_neytral_respawn_210805 (id: 10805) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 10805 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21482) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10810 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong10810 (id: 10810) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 10810 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10812 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_bloodsucker1):unregister_npc, obj: bloodsucker_normal10812 (id: 10812) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, obj_id: 10812 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_bloodsucker1):removeobject, strn = ros_smart_bloodsucker1(id: 15230) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10978 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave5):unregister_npc, obj: military_neytral_respawn_110978 (id: 10978) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave5):removeobject, obj_id: 10978 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave5):removeobject, strn = pri_wave5(id: 21521) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10988 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave5):unregister_npc, obj: military_neytral_respawn_110988 (id: 10988) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave5):removeobject, obj_id: 10988 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave5):removeobject, strn = pri_wave5(id: 21521) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 10997 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave5):unregister_npc, obj: military_neytral_respawn_210997 (id: 10997) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave5):removeobject, obj_id: 10997 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave5):removeobject, strn = pri_wave5(id: 21521) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11004 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave5):unregister_npc, obj: military_neytral_respawn_211004 (id: 11004) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave5):removeobject, obj_id: 11004 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave5):removeobject, strn = pri_wave5(id: 21521) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11079 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: tushkano_normal11079 (id: 11079) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 11079 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11114 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: tushkano_normal11114 (id: 11114) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 11114 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11121 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_watchtower1):unregister_npc, obj: val_watchtower1_bandit_sniper (id: 11121) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_watchtower1):removeobject, obj_id: 11121 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_watchtower1):removeobject, strn = val_watchtower1(id: 11129) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11267 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yan_zombied_respawn_111267 (id: 11267) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 11267 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11316 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: bar_stalker_respawn_411316 (id: 11316) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 11316 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20781) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11363 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_neutral_stalker1):unregister_npc, obj: bar_stalker_respawn_211363 (id: 11363) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, obj_id: 11363 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_neutral_stalker1):removeobject, strn = pri_smart_neutral_stalker1(id: 20781) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11389 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: pseudodog_strong11389 (id: 11389) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 11389 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20797) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11390 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_pseudodog_lair1):unregister_npc, obj: pseudodog_normal11390 (id: 11390) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, obj_id: 11390 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_pseudodog_lair1):removeobject, strn = pri_smart_pseudodog_lair1(id: 20797) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11464 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(val_lager_bandits):unregister_npc, obj: val_lager_bandits_borov (id: 11464) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(val_lager_bandits):removeobject, obj_id: 11464 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(val_lager_bandits):removeobject, strn = val_lager_bandits(id: 11477) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 11640 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bun2_st_bloodsucker):unregister_npc, obj: bloodsucker_normal11640 (id: 11640) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bun2_st_bloodsucker):removeobject, obj_id: 11640 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bun2_st_bloodsucker):removeobject, strn = bun2_st_bloodsucker(id: 20019) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12040 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster2):unregister_npc, obj: dog_habaruch12040 (id: 12040) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster2):removeobject, obj_id: 12040 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster2):removeobject, strn = ros_smart_monster2(id: 14438) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12046 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster2):unregister_npc, obj: dog_habaruch12046 (id: 12046) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster2):removeobject, obj_id: 12046 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster2):removeobject, strn = ros_smart_monster2(id: 14438) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12047 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster7):unregister_npc, obj: dog_habaruch12047 (id: 12047) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster7):removeobject, obj_id: 12047 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster7):removeobject, strn = ros_smart_monster7(id: 14445) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12100 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster7):unregister_npc, obj: dog_habaruch12100 (id: 12100) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster7):removeobject, obj_id: 12100 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster7):removeobject, strn = ros_smart_monster7(id: 14445) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12103 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster7):unregister_npc, obj: dog_habaruch12103 (id: 12103) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster7):removeobject, obj_id: 12103 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster7):removeobject, strn = ros_smart_monster7(id: 14445) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12512 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_lair2):unregister_npc, obj: dog_strong12512 (id: 12512) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_lair2):removeobject, obj_id: 12512 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_lair2):removeobject, strn = mil_lair2(id: 16620) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12856 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_zahar (id: 12856) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12856 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12888) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12873 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar2 (id: 12873) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12873 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12888) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 12880 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_ohotnik):unregister_npc, obj: stalker_green_bar3 (id: 12880) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_ohotnik):removeobject, obj_id: 12880 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_ohotnik):removeobject, strn = bar_ohotnik(id: 12888) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13078 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_monster5):unregister_npc, obj: rat_strong13078 (id: 13078) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_monster5):removeobject, obj_id: 13078 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_monster5):removeobject, strn = ros_smart_monster5(id: 14442) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13080 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(ros_smart_poltergeist1):unregister_npc, obj: m_poltergeist_normal_tele13080 (id: 13080) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(ros_smart_poltergeist1):removeobject, obj_id: 13080 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(ros_smart_poltergeist1):removeobject, strn = ros_smart_poltergeist1(id: 15234) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13469 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_1 (id: 13469) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13469 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13477 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_2 (id: 13477) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13477 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13485 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_guard_3 (id: 13485) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13485 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13494 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava):unregister_npc, obj: bar_zastava_commander_1 (id: 13494) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava):removeobject, obj_id: 13494 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava):removeobject, strn = bar_zastava(id: 13610) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13504 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_4 (id: 13504) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13504 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13567) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13509 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_2 (id: 13509) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13509 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13567) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13516 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(bar_zastava_2):unregister_npc, obj: bar_zastava_2_square_1_guard_6 (id: 13516) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(bar_zastava_2):removeobject, obj_id: 13516 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(bar_zastava_2):removeobject, strn = bar_zastava_2(id: 13567) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 13581 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker3):unregister_npc, obj: bar_dolg_regular_5 (id: 13581) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker3):removeobject, obj_id: 13581 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker3):removeobject, strn = yan_st_stalker3(id: 17709) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14087 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker1):unregister_npc, obj: rad_monolith_respawn_314087 (id: 14087) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker1):removeobject, obj_id: 14087 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker1):removeobject, strn = pri_smart_monolith_stalker1(id: 20783) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14103 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker1):unregister_npc, obj: rad_monolith_respawn_214103 (id: 14103) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker1):removeobject, obj_id: 14103 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker1):removeobject, strn = pri_smart_monolith_stalker1(id: 20783) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14146 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie2):unregister_npc, obj: rad_zombied_respawn_314146 (id: 14146) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie2):removeobject, obj_id: 14146 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie2):removeobject, strn = yan_st_zombie2(id: 17707) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14166 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monolith_stalker1):unregister_npc, obj: rad_monolith_respawn_314166 (id: 14166) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monolith_stalker1):removeobject, obj_id: 14166 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monolith_stalker1):removeobject, strn = pri_smart_monolith_stalker1(id: 20783) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14347 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal14347 (id: 14347) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 14347 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14516 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal14516 (id: 14516) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 14516 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14518 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal14518 (id: 14518) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 14518 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14519 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sak_radar_lager):unregister_npc, obj: bar_stalker_respawn_214519 (id: 14519) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sak_radar_lager):removeobject, obj_id: 14519 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sak_radar_lager):removeobject, strn = sak_radar_lager(id: 18332) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14522 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal14522 (id: 14522) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 14522 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 14652 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork2):unregister_npc, obj: snork_weak14652 (id: 14652) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork2):removeobject, obj_id: 14652 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork2):removeobject, strn = rad_snork2(id: 19202) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15250 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_mercs):unregister_npc, obj: mil_killer_respawn_315250 (id: 15250) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_mercs):removeobject, obj_id: 15250 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_mercs):removeobject, strn = mil_mercs(id: 16619) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15942 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0023 (id: 15942) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15942 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16464) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 15948 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_village):unregister_npc, obj: mil_stalker0024 (id: 15948) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_village):removeobject, obj_id: 15948 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_village):removeobject, strn = mil_village(id: 16464) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16245 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: gar_stalker_respawn_116245 (id: 16245) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 16245 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21482) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16327 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(mil_fblockpost):unregister_npc, obj: mil_blockpost_freedomstalker001 (id: 16327) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(mil_fblockpost):removeobject, obj_id: 16327 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(mil_fblockpost):removeobject, strn = mil_fblockpost(id: 16346) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16692 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: rad_zombied_respawn_216692 (id: 16692) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16692 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16744 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: rad_zombied_respawn_216744 (id: 16744) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16744 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16752 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_snork2):unregister_npc, obj: snork_weak16752 (id: 16752) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_snork2):removeobject, obj_id: 16752 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_snork2):removeobject, strn = rad_snork2(id: 19202) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16770 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: yan_zombied_respawn_116770 (id: 16770) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16770 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16862 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: rad_zombied_respawn_216862 (id: 16862) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16862 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 16867 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: rad_zombied_respawn_116867 (id: 16867) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 16867 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17013 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yantar_zombies):unregister_npc, obj: chernomor_zombi (id: 17013) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yantar_zombies):removeobject, obj_id: 17013 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yantar_zombies):removeobject, strn = yantar_zombies(id: 17342) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17028 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: esc_stalker_respawn_217028 (id: 17028) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 17028 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21482) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17414 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_117414 (id: 17414) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 17414 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17704) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17422 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_217422 (id: 17422) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 17422 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17704) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17431 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_117431 (id: 17431) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 17431 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17704) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17435 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_117435 (id: 17435) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 17435 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17704) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17475 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_stalker1):unregister_npc, obj: yan_zombied_respawn_117475 (id: 17475) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_stalker1):removeobject, obj_id: 17475 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_stalker1):removeobject, strn = yan_st_stalker1(id: 17704) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17577 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie1):unregister_npc, obj: yan_zombied_respawn_117577 (id: 17577) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie1):removeobject, obj_id: 17577 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie1):removeobject, strn = yan_st_zombie1(id: 17705) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17581 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(yan_st_zombie1):unregister_npc, obj: yan_zombied_respawn_117581 (id: 17581) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(yan_st_zombie1):removeobject, obj_id: 17581 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(yan_st_zombie1):removeobject, strn = yan_st_zombie1(id: 17705) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 17785 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_tushkano_lair1):unregister_npc, obj: tushkano_normal17785 (id: 17785) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, obj_id: 17785 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_tushkano_lair1):removeobject, strn = pri_smart_tushkano_lair1(id: 20799) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18462 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monster_lair1):unregister_npc, obj: fracture_strong18462 (id: 18462) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, obj_id: 18462 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, strn = pri_smart_monster_lair1(id: 20786) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18465 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_monster_lair1):unregister_npc, obj: fracture_strong18465 (id: 18465) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, obj_id: 18465 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_monster_lair1):removeobject, strn = pri_smart_monster_lair1(id: 20786) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18700 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal18700 (id: 18700) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 18700 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18701 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal18701 (id: 18701) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 18701 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18748 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal18748 (id: 18748) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 18748 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 18750 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(rad_valley_dogs):unregister_npc, obj: dog_normal18750 (id: 18750) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(rad_valley_dogs):removeobject, obj_id: 18750 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(rad_valley_dogs):removeobject, strn = rad_valley_dogs(id: 19535) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20100 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_smart_controler_lair2):unregister_npc, obj: m_controller_normal20100 (id: 20100) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_smart_controler_lair2):removeobject, obj_id: 20100 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_smart_controler_lair2):removeobject, strn = pri_smart_controler_lair2(id: 20790) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 20365 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave6):unregister_npc, obj: military_neytral_respawn_120365 (id: 20365) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave6):removeobject, obj_id: 20365 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave6):removeobject, strn = pri_wave6(id: 21553) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21469 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free2 (id: 21469) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21469 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21482) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 21474 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(pri_wave4):unregister_npc, obj: pri_wave4_monolith5_free3 (id: 21474) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(pri_wave4):removeobject, obj_id: 21474 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(pri_wave4):removeobject, strn = pri_wave4(id: 21482) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 23428 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sar_monolith_general):unregister_npc, obj: aes2_monolit_stalker_0015 (id: 23428) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sar_monolith_general):removeobject, obj_id: 23428 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sar_monolith_general):removeobject, strn = sar_monolith_general(id: 24743) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 23666 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(sar_monolith_general):unregister_npc, obj: aes2_monolit_stalker_0038 (id: 23666) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(sar_monolith_general):removeobject, obj_id: 23666 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(sar_monolith_general):removeobject, strn = sar_monolith_general(id: 24743) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25475 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom1 (id: 25475) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25475 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25484 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom2 (id: 25484) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25484 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25490 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom3 (id: 25490) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25490 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25498 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom4 (id: 25498) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25498 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25503 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom5 (id: 25503) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25503 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25511 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom6 (id: 25511) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25511 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25520 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freedom_limansk):unregister_npc, obj: borm_lima_freedom7 (id: 25520) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freedom_limansk):removeobject, obj_id: 25520 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freedom_limansk):removeobject, strn = freedom_limansk(id: 25631) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 25588 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(lim_zombied_four):unregister_npc, obj: lim_zombied_ekza_skelet (id: 25588) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(lim_zombied_four):removeobject, obj_id: 25588 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(lim_zombied_four):removeobject, strn = lim_zombied_four(id: 25603) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26685 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal1 (id: 26685) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26685 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27490) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26686 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal2 (id: 26686) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26686 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27490) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 26687 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_psevdo):unregister_npc, obj: village_pseudodog_normal3 (id: 26687) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_psevdo):removeobject, obj_id: 26687 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_psevdo):removeobject, strn = marsh_psevdo(id: 27490) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27271 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kot_mar_one):unregister_npc, obj: kot (id: 27271) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kot_mar_one):removeobject, obj_id: 27271 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kot_mar_one):removeobject, strn = kot_mar_one(id: 27278) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27450 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak (id: 27450) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27450 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27476) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27460 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar1 (id: 27460) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27460 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27476) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27466 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar2 (id: 27466) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27466 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27476) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27470 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(kalmyak_marsh):unregister_npc, obj: kalmyak_napar3 (id: 27470) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(kalmyak_marsh):removeobject, obj_id: 27470 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(kalmyak_marsh):removeobject, strn = kalmyak_marsh(id: 27476) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 27486 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(marsh_bloodsucker_effector):unregister_npc, obj: bloodsucker_effector_marsh (id: 27486) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, obj_id: 27486 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(marsh_bloodsucker_effector):removeobject, strn = marsh_bloodsucker_effector(id: 27489) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28834 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_wound_smart):unregister_npc, obj: forest_wound (id: 28834) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_wound_smart):removeobject, obj_id: 28834 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_wound_smart):removeobject, strn = forest_wound_smart(id: 28841) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28935 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer6 (id: 28935) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28935 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29047) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28946 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer5 (id: 28946) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28946 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29047) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28955 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer4 (id: 28955) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28955 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29047) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28963 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer3 (id: 28963) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28963 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29047) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28972 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer2 (id: 28972) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28972 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29047) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28981 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(killer_forest_most):unregister_npc, obj: for_killer1 (id: 28981) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(killer_forest_most):removeobject, obj_id: 28981 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(killer_forest_most):removeobject, strn = killer_forest_most(id: 29047) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28990 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom3 (id: 28990) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28990 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29048) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 28999 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom2 (id: 28999) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 28999 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29048) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29010 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_freedom1 (id: 29010) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29010 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29048) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29020 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo3 (id: 29020) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29020 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29048) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29031 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo2 (id: 29031) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29031 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29048) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29039 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(freed_nebo):unregister_npc, obj: for_nebo1 (id: 29039) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(freed_nebo):removeobject, obj_id: 29039 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(freed_nebo):removeobject, strn = freed_nebo(id: 29048) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] unregister_npc, npc.id: 29049 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(forest_shadowman):unregister_npc, obj: shadowman (id: 29049) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(forest_shadowman):removeobject, obj_id: 29049 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(forest_shadowman):removeobject, strn = forest_shadowman(id: 29058) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 55371 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 55371 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dead_city_banda_respawn_255371 (id: 55371) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 55371 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 43572 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43572 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: agr_bandit_respawn_143572 (id: 43572) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43572 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 43603 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43603 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: val_bandit_respawn_443603 (id: 43603) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43603 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 43588 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43588 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: agr_bandit_respawn_243588 (id: 43588) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43588 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 43595 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43595 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: agr_bandit_respawn_143595 (id: 43595) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43595 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 43553 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43553 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: agr_bandit_respawn_143553 (id: 43553) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43553 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <>>>> [smart_terrain] on_death, obj_id: 59439 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 59439 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: dcity_bandit_gulag3_respawn_259439 (id: 59439) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 59439 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: < [flesh_weak56335] ! Cannot find saved game ~ spawn now [val_snork_respawn_1] -> [snork_weak56583] * Saving spawns... * Saving objects... * 34563 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' * Saving spawns... * Saving objects... * 34563 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' ! Cannot find saved game ~ spawn now [marsh_nebo_respawn] -> [rad_nebo_ambush462778] ! Cannot find saved game ~ spawn now [stalker_forest_respawn] -> [forest_stalker_regular62984] ! Cannot find saved game ~ spawn now [respawn30640] -> [fracture_strong64551] ! Cannot find saved game ~ spawn now [respawn30718] -> [boar_strong64513] * Saving spawns... * Saving objects... * 34566 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' * Saving spawns... * Saving objects... * 34565 objects are successfully saved * Game Мои документы_quicksave.sav is successfully saved to file 'c:\program files (x86)\s.t.a.l.k.e.r_ns\profiles\savedgames\Мои документы_quicksave.sav' ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 50460 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 50460 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: city_bandit_garazh50460 (id: 50460) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 50460 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: < [burer_strong6613] ! Cannot find saved game ~dc~: >>>>> [smart_terrain] on_death, obj_id: 43564 ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):clear_dead, obj_id: 43564 ! Cannot find saved game ~dc~: >>>>> [smart_terrain] se_smart_terrain(atp_fabrika_bandit):unregister_npc, obj: agr_bandit_respawn_143564 (id: 43564) ! Cannot find saved game ~dc~: >>>>> [xr_gulag] gulag(atp_fabrika_bandit):removeobject, obj_id: 43564 ! Cannot find saved game ~dc~: info, [xr_gulag] gulag(atp_fabrika_bandit):removeobject, strn = atp_fabrika_bandit(id: 680) ! Cannot find saved game ~dc~: <